Once you've played an MMO in the last ten years, you probably are already familiar with each type of blade and soul golds involved. In their search, the limit level and open to achieve the end of the game, which will travel through the mountains and fantastic forests, dungeons run activities, and if the mood strikes, waving in crafts and collection capabilities. The blade and soul that is rarely done something original to do with this stereotyped structure, and have some variation makes them worse.
His quest for vengeance to his friends and teachers after they are killed by the mysterious Jinsoyun has the weight of an animated Saturday morning. It's fun, but things do not exactly exciting. And though there are magical moments, they are tense in the PvE campaign and get it was like sitting at the table while my mother Dessert threatened to keep them until I finished my vegetables.
It is an incessant barrage of "go here and kill X of Y 'tasks with some mixed variants, things are mixed always fail. Escaping these objects is almost impossible because to level up are the only way at a reasonable pace. Dungeons and vgolds.com players could be sufficient for most patients, but worth the lean experience suggests it means it would take much longer to achieve the same goal.