Before you introduce this little trick Vgolds.com to popularize a concept - internal injuries. What is trauma? A lot of careful play in the copy or pk, and see their status bar to have this status. What is the specific role of this state is that the players point of view is not uniform, it is said to reduce the amount of recovery, it is said to reduce the internal forces. After vgolds.com then tested, the effect is: reduce healing by 50%.
So what is the treatment? And we are familiar with therapeutic amounts Save What's the difference? First, the therapeutic effect refers to the therapeutic effect of skills. Turning back injuries, with a boxer from the dragon leg as an example, the combat log will not record the maximum value of life recovery of 10%, only 10% of the damage recorded before the South-day Holy Land No.2 BOSS has a small boss, this small boss will summon monsters and restore the value of life is dying. Players can use two control skills to interrupt, but time is very tight, and very high recovery value mobs if the player does not spend a lot of blade and soul gold to build your equipment, then this small BOSS will reduce your efficiency.
Then after the introduction of the top, we can limit the effect of his internal injuries recovery, neither two interrupt control skills, you can also save a lot of time to hurt. All trauma effect is 12 seconds, and is simple and convenient, boss the HP drops to half later, has maintained internal injuries buff can.