1. Small enemies that frequently appearing are more likely to catch up with Healer, so Healer shall take the initiative to get close to MT and clean upthe small enemies steo by step.
2. Let Healer cope with small enemies by running around in circles. Remember to add blood to MT or take potion or open sprint if time is not enough. Recommend the latter.
BOSS Battle 1:
BOSS would submarine every once in a while. And there are attack models after submarine:
1. randomly targeting one player, submarine to dartle, then attack off the ground;
2. randomly jet dust around, and then attack off the ground;
3. launch sand to get all game players to the center of the field, and then attack off the ground from the center of the field.
In short, after every submarine, the BOSS will fill the blood and run around dispersed, keeping moving.
In addition, BOSS will randomly assign to a DOT for 30 seconds, 150 per second. Try to get rid of it if it is white magic.
Final BOSS Battle:
This might be the first time for players encountering with chimera. In the later Crusade, and digging treasure maps, players will repeatedly encounter chimera. All the basic attack modes are the same.
First of all, remember escape when close range attack.
When it promptes that sheep launches ice roar, it means near circular range attack from the BOSS. Be away from the chimera, or DOT would be hit with high damage and cold injury.
When When it promptes that dragon launches thunder roar, it means a centre hollow circular attack from the BOSS. Be close to the chimera(Or you can also run a certain miles far away to hide in the corner). Or you would be hit with high damage and paralysis injury.
Related Articles:
Final Fantasy 14 Skills:Level 50 Main Dungeon for the Peripheral City,South Fort